Tensor cores further enhance the image produced by raytracing, and are used to de-noise a partially rendered image. Instead of replacing rasterization entirely, however, the information gathered from ray-tracing can be used to augment the shading with information that is much more physically correct, especially regarding off-camera action. The raytracing performed by the RT cores can be used to produce reflections, refractions and shadows, replacing traditional raster techniques such as cube maps and depth maps. The Turing microarchitecture debuted with the Quadro RTX series before the mainstream consumer GeForce RTX line. This is accelerated by the use of new RT cores, which are designed to process quadtrees and spherical hierarchies, and speed up collision tests with individual triangles. The Quadro RTX series is based on the Turing microarchitecture, and features real-time raytracing. See also: Turing (microarchitecture) NVIDIA Quadro RTX 4000. The DGX-1 is available with 8 GP100 Cards. All software with CUDA or OpenCL, such as ANSYS, NASTRAN, ABAQUS, and OpenFoam, can benefit from VCA. Nvidia Iray, Chaosgroup V-Ray and Nvidia OptiX accelerate Raytracing for Maya, 3DS Max, Cinema4D, Rhinoceros and others. Nvidia supports SLI and supercomputing with its 8-GPU Visual Computing Appliance. High-Bandwidth Bridge (650 MHz Pixel Clock ).Standard Bridge (400 MHz Pixel Clock and 1GB/s bandwidth ).Īcceleration of scientific calculations is possible with CUDA and OpenCL. Most Cards have SLI-Bridge-Slot for 2, 3 or 4 cards on one main board. Quadro SLI support Mosaic for 2 Cards and 8 Monitors. Scalable Link Interface, or SLI, is the next generation of Plex. A client computer connects to Quadro Plex (using PCI Express ×8 or ×16 interface card with interconnect cable) to initiate rendering. A Quadro Plex contains multiple Quadro FX video cards. Quadro Plex consists of a line of external servers for rendering videos. Quadro SDI Īctual extra cards only for Quadro 4000 cards and higher: SGI's Nvidia-based VPro line included the VPro V3 (Geforce 256), VPro VR3 (Quadro), VPro V7 (Quadro2 MXR), and VPro VR7 (Quadro2 Pro). These designs were completely separate from the SGI Odyssey based VPro products initially sold on their IRIX workstations which used a completely different bus. In a settlement of a patent infringement lawsuit between SGI and Nvidia, SGI acquired rights to speed-binned Nvidia graphics chips which they shipped under the VPro product label. ![]() There are parallels between the market segmentation used to sell the Quadro line of products to workstation (DCC) markets and the Tesla line of products to engineering and HPC markets. These features were of little value to the gamers that Nvidia's products already sold to, but their lack prevented high-end customers from using the less expensive products. The Quadro line also received improved support through a certified driver program. ![]() To differentiate their offerings, Nvidia used driver software and firmware to selectively enable features vital to segments of the workstation market, such as high-performance anti-aliased lines and two-sided lighting, in the Quadro product. ![]() In introducing Quadro, Nvidia was able to charge a premium for essentially the same graphics hardware in professional markets, and direct resources to properly serve the needs of those markets. The Quadro line of GPU cards emerged in an effort towards market segmentation by Nvidia. The Nvidia Quadro product line directly competed with AMD's Radeon Pro (formerly FirePro/FireGL) line of professional workstation cards. To indicate the upgrade to the Nvidia Ampere architecture for their graphics cards technology, Nvidia RTX is the product line being produced and developed moving forward for use in professional workstations. Nvidia has moved away from the Quadro branding for new products, starting with the launch of the Ampere architecture-based RTX A6000 on October 5, 2020. These are desirable properties when the cards are used for calculations which require greater reliability and precision compared to graphics rendering for video games. Quadro-branded graphics cards differed from the mainstream GeForce lines in that the Quadro cards included the use of ECC memory and enhanced floating point precision. Quadro was Nvidia's brand for graphics cards intended for use in workstations running professional computer-aided design (CAD), computer-generated imagery (CGI), digital content creation (DCC) applications, scientific calculations and machine learning from 2000 to 2020.Īn NVIDIA Quadro K6000, released in 2013.
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